ESX.Game.GetPlayers
这个函数获取服务器中的所有在线玩家,并返回一个玩家客户端ID表。
ESX.Game.GetPlayers 示例
| local players = ESX.Game.GetPlayers()
for k,v in ipairs(players) do
local targetPed = GetPlayerPed(v)
print(('A player with server id %s found at %s!'):format(GetPlayerServerId(v), GetEntityCoords(targetPed)))
end
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